
James O’Hagan is not playing around. As Director of Digital and Virtual Learning for the Racine Unified School District in Wisconsin, his job entails not just managing the virtual learning program in response to the pandemic, but also supporting library services, as well as developing his passion project of Esports. In this conversation with eSchool News, James talks about the essential role Esports can play when it comes to student health, mental wellness, social-emotional learning, as well as connecting to collegiate and career pathways.
IT teams are paving the way with innovative strategies--will your institution keep pace? In this episode of Innovations in Education, hosted by Kevin Hogan:...
What started as a niche hobby for gaming enthusiasts has exploded into a global phenomenon. What does eSports phenomenon mean for the broader educational...
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