
James O’Hagan is not playing around. As Director of Digital and Virtual Learning for the Racine Unified School District in Wisconsin, his job entails not just managing the virtual learning program in response to the pandemic, but also supporting library services, as well as developing his passion project of Esports. In this conversation with eSchool News, James talks about the essential role Esports can play when it comes to student health, mental wellness, social-emotional learning, as well as connecting to collegiate and career pathways.
Everyone has heard the acronym, but what does it mean in the day-to-day classroom? Patrick Brown, Executive Director of STEM and Career and Technical...
Educators once again gathered at one of the nation's largest edtech conferences, where post-pandemic education was in the spotlight In this episode of Innovations...
How one rural district is dealing with COVID-related connectivity and equality for fall. For Todd Dugan, superintendent of Bunker Hill CUSD #8, a small,...