James O’Hagan is not playing around. As Director of Digital and Virtual Learning for the Racine Unified School District in Wisconsin, his job entails not just managing the virtual learning program in response to the pandemic, but also supporting library services, as well as developing his passion project of Esports. In this conversation with eSchool News, James talks about the essential role Esports can play when it comes to student health, mental wellness, social-emotional learning, as well as connecting to collegiate and career pathways.
Bots are become more and more common in education, and it seems their potential is almost limitless.In this week's episode of Innovations in Education,...
School systems experience nearly daily security incidents with increasing sophistication, resulting in data breaches, financial losses, and operational disruptions. Recent reductions in federal support...
How one rural district is dealing with COVID-related connectivity and equality for fall. For Todd Dugan, superintendent of Bunker Hill CUSD #8, a small,...