James O’Hagan is not playing around. As Director of Digital and Virtual Learning for the Racine Unified School District in Wisconsin, his job entails not just managing the virtual learning program in response to the pandemic, but also supporting library services, as well as developing his passion project of Esports. In this conversation with eSchool News, James talks about the essential role Esports can play when it comes to student health, mental wellness, social-emotional learning, as well as connecting to collegiate and career pathways.
Esports continues its evolution as it becomes an important part of student engagement--here's how educators can leverage its popularity This month’s episode of Innovations...
Highlights of the speakers, topics, and technologies showcased this year.
In this episode of Getting There: Innovations in Education, sponsored by Adobe Sign: Nine 2021 takeaways to improve edtech going forward How personalized learning...